Forgot to add, when speaking with Owen Rubin at last year's California
Extreme, he said the MH hardware was *almost* fast enough and *almost*
accurate enough to draw all the lines correctly. If/when you do your BIP
adjustments, as Chris noted, you may still end up with lines that don't
touch.
The slow hardware speed can is particularly evident in the 'map' at the
top of the screen. Effectively it is a complete second redrawing of the
main playfield. Works flawlessly on the ZVG... :)
tm
"Christopher X. Candreva" wrote:
>
> > One more question. Is it normal for the maze to have gaps in the vertical
> > lines? I can't remember if this is normal - sorry for the moving pic, but you
> > should be able to see the gap just to the right of Rex' head, and another to the
> > left of the "3 lives" text:
> >
> > http://www.members.aol.com:/mkdud/mhconv/mhmaze.jpg
>
> I think that's a BIP / Liniarity problem. I was able to close the gaps, but
> there are still noticeable doscontinuities on mine where they do not look
> like complete lines.
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Received on Tue Jan 13 11:41:22 2004
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