Re: zvg settings and issues

From: James Hagen <jamesjonhagen_at_gmail.com>
Date: Sun Mar 28 2010 - 18:09:51 EDT

> I'd be curious to see what the issue would look like on the amplifone/ZVG.
> My ZVG looks really good on a G05.

How about Asteroids... are you getting the extra Z brightness on the
ship and the bullets with a ZVG on a G05? I am not, all vectors have
the same amount of brightness. I am, however, seeing proper Z scaling
on other B&W games such as Star Castle... Could be a MAME thing?

Using amplifones- I've tried several different tubes, one being NOS
along with different HV and def PCBs. In every case I needed to
needed to narrow the Z range via ZVG tweak as the default seemed to go
too high.

James H.
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Received on Sun Mar 28 18:10:46 2010

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