Problem with Space War - game stuck at 0:01 time

From: John Robertson <pinball_at_telus.net>
Date: Wed Sep 22 2010 - 14:58:42 EDT

Trying to diagnose this remotely (game is at a museum in Tazmania!).
Here is what my customer said:

/Space Wars - Has started to play up, the time stays at 0:01 and the two
scores flash wildly. The ships react to the buttons but stay in the
default positions, adding credits does nothing. Sometimes when the power
is cycled it will reset but tends to cut games short going to 0:01 then
to 0:00. The red led on the board flickers./

He has tried reseating the ICs, checked coin switch and 5VDC. I suspect
this is a board level problem and he will have to send the board back to
me for repair, but was wondering if anyone has any other ideas...

John :-#)#

-- 
John's Jukes Ltd. 2343 Main St., Vancouver, BC, Canada V5T 3C9 
Call (604)872-5757 or Fax 872-2010 (Pinballs, Jukes, VideoGames)
                 www.flippers.com 
"Old pinballers never die, they just flip out"
---------------------------------------------------------------------------
** Unsubscribe, subscribe, or view the archives at http://www.vectorlist.org
** Please direct other questions, comments, or problems to chris@westnet.com
Received on Wed Sep 22 15:00:36 2010

This archive was generated by hypermail 2.1.8 : Wed Sep 22 2010 - 16:50:02 EDT