The scripts are auto generated based on mame data. And mame does things a little differently than real hardware.
-----Original Message-----
From: "akswanson@ntelos.net" <akswanson@ntelos.net>
Sent: 1/23/2013 7:10 AM
To: "vectorlist@vectorlist.org" <vectorlist@vectorlist.org>
Subject: Re: VECTOR: Major Havoc fluke 9010a rom testing
Ive used the scripts alot when I had my 9010. They were accurate
for the addresses, but for the RAM, all of it is marked R/W and a fair
amout of the ram in these games is write only..
> Well as we've seen on the MH those scripts aren't all they
are cracked up
> to be.
>
> While yes some may work out of the box, I prefer to do my testing a
little
> different, which is why I manually do them.
>
> For example you could write a script that asks you what rom version
you
> are
> testing, then have it test each one and ask for input before
continuing to
> the next, and as is the case in MH you will need to write in a text
script
> reminding you to hook up the WD Dis to ground, then have it page
and
> check.
>
> The scripting is pretty easy to do, I've just not had time to
write up a
> better script. The QA site scripts would be a good starting place if
you
> wanted to add to it, and make changes. I have a feeling that most of
those
> scripts were automatically written and never checked for inaccuracy.
I
> tend
> to use them for Locations and sigs.
>
>
> On Wed, Jan 23, 2013 at 7:51 AM, Pat Danis
<patdanis@verizon.net> wrote:
>
>> Andre
>>
>> I spent several hours yesterday with Kevin working on Major
Havoc and
>> was
>> extremely helpful. I was able to stand around with my hands in
my
>> pockets
>> and ask dumb questions but I did learn where the scripts are all
on my
>> own.
>>
>> Go to www.quarterarcade.com/tech
>>
>> At the bottom of the page, type in the name of the game you are
looking
>> for under mame virtual machine. Then press search key. When you
get to
>> the game's page. Under the driver column, pick the version
of the board
>> you want. Then under the "emulated CPUs" column, you
will see the blue
>> Fluke 9010a script link. Click that and you will have all the
scripts
>> to
>> test the various areas. You can edit as necessary.
>>
>> Pat
>>
>> Sent from my iPad
>>
>> On Jan 23, 2013, at 4:35 AM, Andre Huijts
<a.huijts@upcmail.nl> wrote:
>>
>> Good info for a beginning Fluke user...
>> Makes sense that the watchdog kicks in if it isn't being
reset
>> continuously by a running processor....
>>
>> So basically this is like bank- switching like f.i. the Atari
130XE does
>> to access more RAM then normally possible ?
>>
>> By the way where do you find the Quarterarcade scripts ?
Searched the
>> site
>> but can't seem to find them...
>>
>> Thanks, André
>>
>> Op 23 jan. 2013 om 05:52 heeft Kevin Moore
<talon.k@gmail.com> het
>> volgende geschreven:
>>
>> Success..
>>
>> After splitting the roms, and running Calcsig on them, then
tying the WD
>> Dis to ground. I was then able to write 00 01 02 etc to 1740 and
get the
>> MMUPAGE0 1 to toggle..
>>
>> I'm now able to read the paged roms and get the correct
sigs.
>>
>> Just needed to tie the Watchdog to ground..
>>
>> Guess someone should let quarterarcade know their script is
wrong :)
>>
>> Solved that problem.
>>
>> Thanks for all the help.
>>
>> Kevin
>>
>>
>> On Tue, Jan 22, 2013 at 10:41 PM, Rodger Boots
<rlboots2@gmail.com>
>> wrote:
>>
>>> Make real sure the reset line isn't doing anything. Make
sure other
>>> processor is off board.
>>>
>>>
>>>
>>> On Tue, Jan 22, 2013 at 10:39 PM, Kevin Moore
<talon.k@gmail.com>
>>> wrote:
>>>
>>>> Yes it is plugged into the alpha socket. You are correct
that 1740 is
>>>> write only.. As of yet, trying to use the fluke to write
00 01 02
>>>> etc..
>>>> hasn't changed the states of the MMUPAGE0 or
MMUPAGE1
>>>>
>>>> Kevin
>>>>
>>>>
>>>>
>>>> On Tue, Jan 22, 2013 at 9:21 PM, vectorlist-steve
<
>>>> vectorlist@arcadehacking.com> wrote:
>>>>
>>>>> Hey Kevin, you do have the fluke plugged into the
"Alpha" (primary)
>>>>> processor socket right????
>>>>>
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Received on Wed Jan 23 10:34:25 2013
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