G'day Al (and all),
Actually, I'd like to see an I/O board for Eliminator so Zonn and I
could hack our two 4 player Eliminators together. With one link between
our two 4 player Eliminators, we'd vault the competitive experience to
new heights! Kinda reminiscent of the old 8 player tank games that I
remember in arcades from the late 70's (but with two screens)!
Steven S Ozdemir
sso@dsc.com
ps - I will drag Zonn one way or another into a project someday! 8^)
8^) 8^) Well, either that or he'll push me into writing Cinematronics
games (without wait state generators)!
>----------
>From: aek@goonsquad.spies.com[SMTP:aek@goonsquad.spies.com]
>Sent: Thursday, August 21, 1997 2:15 PM
>To: vectorlist@goonsquad.spies.com
>Subject: RE: Bizarre Tailgunner (2) Experience
>
>"I'd be
>much more interested in having this for the Sega XY platform (where
>adding another card to the cage isn't impossible)"
>
>..I was wondering, now that the 4 player Eliminator was available
>w/o SC, how long it would be before someone tried a net game of
>4 player Eliminator on the simulator :-)
>
Received on Thu Aug 21 13:17:07 1997
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