Re: Relocatable vector games available

From: Clay Cowgill <vector_clay_at_hotmail.com>
Date: Fri Mar 17 2000 - 14:17:42 EST

> > ENTIRE playfield, this sort of game would have been VERY difficult to do
>on
> > raster games without hardware panning or modern fast hardware.
>
>Oh come on. Hardware panning a raster game is butt-easy and got done all
>the time.

Re-read Al's note: "...difficult to do on raster games *without* hardware
panning or modern fast hardware."

It would be a real bear on Pacman-like hardware for example. (each object
would have to have pre-shifted character maps and then refresh all the
character tiles every VBL to give the appearance of scrolling... Ugh.)

-Clay
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Received on Fri Mar 17 14:34:48 2000

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