Re: Cinematronics 64 Level Intensity Board

From: Mark Shostak <shostak_at_directlink.net>
Date: Fri May 05 2000 - 19:25:18 EDT

>Oh yeah, and for what it's worth it's pretty easy to hack a 64 level intensity
>card to the 16 level intensity card needed for a Sundance. The signals are
>inverted, so a different gate is needed, and 4 pins need to be moved. You end
>up with a better 16 level card than was originally used for Sundance. (Some
>extra protection diodes and such were added to the Solar Quest card).
>
>With a few jumpers it probably wouldn't be too hard to layout a board that
>could be populated to be a 64 or 16 level card.

And... once you've gone that far, you happen to have enough dynamic
range to convert color to gray scale for BB and others.

And.... once you've added gray scale, adding support for the standard
bi-level games is a piece of cake. At that point you have it all
wrapped up.

BTW, the whole package fits very nicely into a mach 211.

But those damn diodes are like 3 bucks a piece and you need 6.

-Mark

P.S. If Zonn doesn't get to it, I can send you a snap-shot as well.

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Received on Fri May 5 19:39:39 2000

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