RE: ZVG special pricing

From: Neil Bradley <nb_at_synthcom.com>
Date: Wed Sep 11 2002 - 15:07:16 EDT

> I have a silly question for the ZVG team will the ZVG take advantage of
> the Ampliphone's higher resolution and skew rate?

I'm sure Zonn will correct me, but the ZVG's overall output resolution is
1200x944 with a display area of 1024x768 (overscan is a good thing!). The
resolution of the ZVG is higher than that of any vector generator.

> If not, will games like Major Havoc run slower on an Amplipnone monitor
> just like the tempest conversions (WG6100) due to the monitor inability
> to handle the drawing?

IIRC, Zonn told me that the ZVG has the capability of outpacing any
monitor it's connected to, so I don't believe this will be a problem. As
long as the monitor can keep up.

> Last question, Mame allows use of overlays to simulate color on the pc
> for games like star castle and the like, could this be done on the ZVG,
> if so what are the possibility to add color to B/W games?

That is all up to the developer! Of course you won't get backdrops on
games like Warrior and whatnot, but if a MAMEdevian wishes to modify MAME
to do such a thing, it's technically possible!

-->Neil

-------------------------------------------------------------------------------
Neil Bradley What are burger lovers saying
Synthcom Systems, Inc. about the new BK Back Porch Griller?
ICQ #29402898 "It tastes like it came off the back porch." - Me

---------------------------------------------------------------------------
** To UNSUBSCRIBE from vectorlist, send a message with "UNSUBSCRIBE" in the
** message body to vectorlist-request@synthcom.com. Please direct other
** questions, comments, or problems to vectorlist-owner@synthcom.com.
Received on Wed Sep 11 12:07:33 2002

This archive was generated by hypermail 2.1.8 : Fri Aug 01 2003 - 00:34:08 EDT