Ah, that's right. Sorry if that sounded like a false alarm,
everyone. Neil's Retrocade mod was still beta when he allowed me
to see it. I guess you could assume that from the phrase "sneak
peek", but I'd like to make it clear.
Anyone who loves vector games is gonna be thrilled when they see
this thing in person. Neil had Atari and Cinematronics games,
B&W and color, vertical and horizontal, running beautifully on
his Asteroids monitor.
The vectors are perfectly smooth, and start and stop right on
the endpoints, no wiggly ends or bends in sight. Not to mention
that I saw the Zektor-plus-Retrocade updating the screen faster
than many games' original hardware. Faster refreshes, of course,
means less flicker.
On Wednesday, September 11, 2002, at 11:42 AM, Neil Bradley wrote:
>> (I visited Neil a week ago, and got a sneak peek of the goodness
>> which is ZVG.)
>>
>> So, has Zonn updated the ZVG's firmware so that it receives and
>> interprets intensity information? Last week's demo was amazing,
>> but was still showing all vectors at the same intensity (100%.)
>
> You just had to mention this didn't you? ;-)
>
> I had stated to you at the time it was running all the same level of
> intensity because I had a bug in the demo program that I found as I was
> demoing it to you. It had nothing to do with the hardware.
>
> -->Neil
>
> -------------------------------------------------------------------------------
> Neil Bradley What are burger lovers saying
> Synthcom Systems, Inc. about the new BK Back Porch Griller?
> ICQ #29402898 "It tastes like it came off the back porch." - Me
>
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Received on Wed Sep 11 12:11:40 2002
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