RE: ZVG special pricing

From: Justin Monast <jmonast_at_naughtydog.com>
Date: Wed Sep 11 2002 - 14:50:34 EDT

So if I run Major Havoc on a G05 and or WG6100 I should see some
flicker, right?

-----Original Message-----
From: owner-vectorlist@synthcom.com
[mailto:owner-vectorlist@synthcom.com] On Behalf Of Neil Bradley
Sent: Wednesday, September 11, 2002 12:07 PM
To: vectorlist@synthcom.com
Subject: RE: VECTOR: ZVG special pricing

> I have a silly question for the ZVG team will the ZVG take advantage
of
> the Ampliphone's higher resolution and skew rate?

I'm sure Zonn will correct me, but the ZVG's overall output resolution
is
1200x944 with a display area of 1024x768 (overscan is a good thing!).
The
resolution of the ZVG is higher than that of any vector generator.

> If not, will games like Major Havoc run slower on an Amplipnone
monitor
> just like the tempest conversions (WG6100) due to the monitor
inability
> to handle the drawing?

IIRC, Zonn told me that the ZVG has the capability of outpacing any
monitor it's connected to, so I don't believe this will be a problem. As
long as the monitor can keep up.

> Last question, Mame allows use of overlays to simulate color on the pc
> for games like star castle and the like, could this be done on the
ZVG,
> if so what are the possibility to add color to B/W games?

That is all up to the developer! Of course you won't get backdrops on
games like Warrior and whatnot, but if a MAMEdevian wishes to modify
MAME
to do such a thing, it's technically possible!

-->Neil

------------------------------------------------------------------------
-------
Neil Bradley What are burger lovers saying
Synthcom Systems, Inc. about the new BK Back Porch Griller?
ICQ #29402898 "It tastes like it came off the back porch." -
Me

------------------------------------------------------------------------

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Received on Wed Sep 11 12:12:49 2002

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