Vector resolution

From: Bret Pehrson <bret_at_infowest.com>
Date: Fri Oct 20 2000 - 11:44:45 EDT

Just curious about the 'resolution' of a std vector game like Asteroids (BW)
or Tempest (color).

I'm presuming that ultimately the XY display is analog in nature, but how
about the vector generation -- there has to be some discrete steps/positions
used for the drawing. Anyone know those numbers?

Thanks

---
Bret Pehrson
http://www.vaps.org/members/ut/bret@infowest.com.html
mailto:bret@infowest.com
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Received on Fri Oct 20 12:01:02 2000

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